Model animations are calculated for unavailable entities, impacting FPS
#12633 · JavaScript · ★ 16k · Apache-2.0 · updated 3mo ago
What happened? It appears that model animations are calculated for unavailable entities and this can impact frame rate. i.e even though no entities are visible at a given point in time, the frame rate may drop to 10 FPS. Here's a snapshot of the Edge profiler for the Sandcastle…
replies in ~24h7/8 outside PRs mergedhas repro stepshas CONTRIBUTINGsomeone tried before
Cleared 2m ago