Cleared 2m ago · ArcadeMakerSources/ArcadeMaker #20 · C# · ★ 111 · MIT

Add engine functions for constructing RGB colors

Functions like setColor(color) are super important for drawing, and there's the ArcadeMaker::Color enum which defines the values of hundreds of colors, so you can write things like: setColor(Color.skyBlue). But when you need to dynamically construct a RGB color, the engine just…

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