Cleared 2m ago · C7-Game/OpenCiv3 #960 · C# · ★ 637 · MIT

Making use of NinePatchRect

NinePatchRect is a Godot feature for building UI elements that comprise a variable size central content piece and a frame of some kind on all sides. We are currently doing something functionally similar "manually", using more basic Godot primitives: The black_sidebars.tscn Godot…

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