Cleared 2m ago · ASGC-Game-Jam/asgc-gamejam-2026 #67 · C++ · ★ 26 · AGPL-3.0

Tech Audio: Build Tag-to-Payload Registry & UDeveloperSettings

Description Create the data registration backend to map incoming Gameplay Tags to their expected custom struct types. This ensures validation errors are caught instantly during development. Technical Requirements Build a custom UDeveloperSettings subclass to naturally map…

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